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arXiv 2610.31466 · cs.CV · 2026-10-22

AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark

Ruicong Liu, Liangyang Ouyang, Fengbo Lan, Zhixiang Wang, Kaipeng Zhang

Alaya Lab

In latest · #332 Added on 2026-10-26

One-line takeaway

AnyGameRenderer is a video-to-video generative renderer that turns gray-blockout games built by coding agents into polished visuals while keeping layout, camera and every entity's position and timing, using plain video as input.

AnyGameRenderer 是视频到视频的生成式渲染器,把 AI 写出的灰盒、色块小游戏画面变成高质量视觉效果,同时保留布局、镜头和每个实体的位置与时机,只需普通视频输入。

18HF upvotes
27GitHub stars
0Citations (Semantic Scholar)
39.4Buzz score

Read on arXiv PDF Hugging Face discussion Code Project page

About this data

Metadata from the arXiv API (verified); upvotes from Hugging Face Daily Papers; citations from Semantic Scholar. Last refreshed 2026-10-26.

The takeaway is written by AIMap from the abstract; the abstract itself is not reproduced — read the original.

Data updated: Latest AI papers(UTC+8)