arXiv 2610.31466 · cs.CV · 2026-10-22
AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark
Ruicong Liu, Liangyang Ouyang, Fengbo Lan, Zhixiang Wang, Kaipeng Zhang
Alaya Lab
In latest · #332 Added on 2026-10-26
One-line takeaway
AnyGameRenderer is a video-to-video generative renderer that turns gray-blockout games built by coding agents into polished visuals while keeping layout, camera and every entity's position and timing, using plain video as input.
AnyGameRenderer 是视频到视频的生成式渲染器,把 AI 写出的灰盒、色块小游戏画面变成高质量视觉效果,同时保留布局、镜头和每个实体的位置与时机,只需普通视频输入。
Read on arXiv PDF Hugging Face discussion Code Project page
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About this data
Metadata from the arXiv API (verified); upvotes from Hugging Face Daily Papers; citations from Semantic Scholar. Last refreshed 2026-10-26.
The takeaway is written by AIMap from the abstract; the abstract itself is not reproduced — read the original.