// ♞ Reinforcement Learning
Deep Q-Network (DQN)
Approximates Q with a CNN to play Atari from pixels.
深度 Q 网络 DQN 2013 Intermediate core
IN PLAIN WORDS
Experience replay and a target network stabilize training, letting deep nets do RL and reach human level on many Atari games.
Used in: Baseline for deep RL
TIMELINE · prerequisites → this → what builds on it
01Original paper
Playing Atari with Deep Reinforcement Learning
Volodymyr Mnih, Koray Kavukcuoglu, David Silver, et al. · 2013
arXiv ↗ ✓ Verified · arXiv API
02Where it sits
Learn the left column first; the right column builds on this one.
Learn first
Related:Proximal Policy Optimization (PPO)MuZero
Left: prerequisites · right: builds on this · dashed: related. Full map →
03Learning resources
Official docs, explainers, courses and reference code. All links checked.
04Where the course teaches it
For AI / data
- Verification: verified, checked 2026-10-21.
- JSON: /api/learn/algorithms.json (id:
dqn)